Slow Train Home
A downloadable game
Slow Train Home is a pocket-size tabletop story game about the magic that lives between departure and arrival. Trade neon skylines for misty mountain tunnels, cracked bus windows, and the hush of firefly dusk as you and your friends ride Korean rails toward family in the countryside.
A single card sparks each vignette—a pine-scented gust through a carriage window, a fox-masked conductor at a sleepy station, a bowl of street-market tteok skewers shared with strangers. One d6 decides whether the moment glides, tangles, or blossoms, while a handful of chips track delays and gifts gathered along the way. Perfection isn’t the goal; the missed transfers and rainy platforms become stories you’ll tuck inside your ticket sleeve.
Inside you’ll find:
· A complete rules-light engine played solo or with other players
· 52 scene prompts steeped in Korean sights, sounds, and flavors
· Guidance for cooperative, GM-less play in two relaxed hours
Pack light, brew some barley tea, and let each card turn the track beneath your wheels. Every mile hums with quiet wonder, and home is waiting at the end of the lane.
| Updated | 27 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Dice Monkey |
| Genre | Role Playing |
| Tags | diceless, GM-Less, korea, Multiplayer, No AI, poker-deck, Solo RPG, tokens, Tabletop role-playing game |
| Average session | A few hours |
| Languages | English |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1.80 USD. You will get access to the following files:

Comments
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Hi! Just popping in to say I played this as a solo version (cut my deck down to 2-3 random prompt cards plus the ace, and picked the arrival time that I felt fit the story I had crafted best!) This is a wonderful tapestry/story/reflection game - I really enjoyed looking up the references as someone who doesn't have that much experience with the culture/history - listening to arirang as the acapella group sang it for example (from one of the prompts)... You really set a specific mood and vibe for this game and I enjoyed the slow, reflective, curious pace of it! Well done!
Thank you so much! I'm glad you had a good time!